PRINT LINESPrint lines appear where consecutive sheets meet. These are minor printing imperfections and do not count as damage, so they have little or no impact on the card’s condition or value.
Only if the print lines are excessively noticeable is it recommended to select a condition lower than NM.
Note: Do not confuse print lines with pressure marks.
OFF-CENTEROff-center cards result from misaligned printing, causing uneven borders. While these cards may lack visual balance, they are not considered damaged and generally do not affect the card’s overall condition or value.
Note: Do not confuse off-center cards with miscuts, which are true misprints.
PRINT DOTSPrint dots are small common defects from the halftone printing process. During production, images are created with tiny ink dots; if something goes wrong, extra or misplaced dots, missing ink areas, smudges, or color alterations may appear.
Note: Do not confuse print dots with ink errors. Highly visible ink errors, such as large smudges or stains, can affect the card’s grading and must be reported.
MISPRINTSome cards may have obvious printing errors, such as incorrect text, wrong symbol or mana cost, incorrect attributes, or misaligned colors. These fall under the Misprint category and must be reported in the listing comment.
However, it is important to note that they do not compromise the card’s physical integrity: the surface remains intact, without bends, scratches, or structural defects. For this reason, the card can still be rated as Near Mint (NM) or in the condition corresponding to its physical state.
Note: Do not confuse content or graphic errors with physical production defects (such as crimped cards, bends, or irregular cuts), which lower the overall grading.
Ink errors are printing defects that occur during the card production process and can include missing ink, smudges, overlaps, misaligned colors, or unreadable text. These errors can obscure parts of the design, rarity symbols, or game text (such as effects, attack/defense, mana cost, etc.).
Since these are manufacturing defects, they do not directly affect the card’s physical preservation, but they can compromise readability and playability—factors that significantly influence the card’s value and condition grading.
A card with a clearly visible ink error cannot be sold as Near Mint (NM), even if it is otherwise perfect and shows no wear. The defect must be declared, and the condition should consider both the physical state and the impact of the defect on the card’s functionality and appearance.
For minor smudges or small misalignments that do not affect readability or playability, the card can be classified as Slightly Played (SP). If the defect is more noticeable or makes the card difficult to use in gameplay, it should be considered Moderately Played (MP) or worse.
tamping errors occur when the official stamp is applied incorrectly on the card. These defects can include missing, off-center, double, faded, or misplaced stamps. They are common in certain Magic: The Gathering promotional cards, Yu-Gi-Oh! cards, and special editions with gold, silver, or holographic stamping.
Although this is a manufacturing error and not wear damage, off-center stamping can affect playability, making the card easily recognizable in a deck. This directly impacts the card’s condition grading.
A card with a stamping error cannot be sold as Near Mint (NM), even if it is physically perfect. Such a visible defect, which may be relevant for gameplay, requires careful assessment, considering both the card’s preservation and the functional impact of the defect.
The condition should generally be rated Slightly Played (SP) or Moderately Played (MP), depending on the severity of the error and the overall integrity of the card.
A miscut is a factory cutting error where the card is visibly misaligned, often showing part of an adjacent card. This is a manufacturing defect, not wear damage.
A miscut does not automatically affect the card’s condition (NM, SP, etc.), as the grading scale refers to the physical state and preservation of the card (such as scratches, bends, or wear), and this type of misalignment does not necessarily cause structural damage.
However, a miscut card can technically be classified as Near Mint (NM) only if it is perfect in terms of preservation (no scratches, clean edges, unplayed). It cannot be sold as a standard NM without reporting the defect, as it does not match the expected appearance of a normal card in that condition.
A card’s condition can affect its legality in tournaments, but there are no fixed rules based on grading alone. A card rated Near Mint (NM) or Slightly Played (SP) is generally considered safe to use, while Moderately Played (MP) or Poor (PR) cards may have visible or tactile damage that makes them easily recognizable.
Any imperfection that allows the card to be distinguished from others—such as deep bends, severe scratches, alterations, or uneven thickness—can make it illegal in tournaments, regardless of the official grading.
If in doubt, it is always recommended to ask the judge, who will determine whether the card can be used in the specific event.